![]() Download and install Blender – I use the latest version, 3.3. ![]() type "bind g screenshot" in the console to have a convenient screehshot shortcut (the screenshots are stored in base/screenshots/ ).Dowload the latest binaries from the #rbdoom3bfg lobby in the IdTech4 Discord Server ( ).Extract to your RBDoom3BFG folder – Overwrite everything that is asks for.Copy All the game files from your steam or GOG Doom 3 : BFG Edition folder to your new folder.You should set up your game and it's folders as described on the Github page or Takeshi's tutorial : ![]() IF you want to use another program, read this document carefully and make sure the other program allows for similar GLTF export options. Other programs that can export to an GLTF2 file should work too, but have not been tested. Binary (.glb) and Ascii (.gltf) files are both supported. ![]() Earlier versions of blender will not work since the GLTF exporter has changed/improved over time. Note: Blender v3.x is used to create the GLTF2 file that the engine will use to load maps and models. (Windows guide, I hope it helps also with Also OSs) MAKING A MORE COMPLEX MAP AND USING VISPORTAL ![]()
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